HumankindAssetFramework

Capabilities — what the Factory does (proven in-game)

This is the detailed capability reference, including engine constraints and known limitations. It records what HAF can do; it is not an ordered tutorial. Start with Getting started to build something, or use the Factory Manual to look up controls.

Models and visible behavior

Geometry, materials, and textures

Runtime controls and authoring safety

Runtime guarantees

The injection layer is built to be cheap and safe by construction — the properties below hold for every model, and the mechanics are detailed in Animated-Runtime §3b.

Known limitations